src/server/game/Entities/Unit/Unit.cpp
else if (spellProto->SpellVisual[0] == 3881 && HasAura(67556)) // cooking with Chef Hat.
castTime = 500;
if(spellProto->Effects[0].Effect == SPELL_EFFECT_ENCHANT_ITEM || spellProto->Effects[0].Effect == SPELL_EFFECT_APPLY_GLYPH || spellProto->Effects[0].Effect == SPELL_EFFECT_ENCHANT_ITEM_PRISMATIC)
castTime = 1;